Privacy Policy
Last updated: 4 November 2026

The short version
- The iOS 1.1 update adds optional rewarded ads through Google AdMob and gameplay statistics through Google Analytics for Firebase. Version 1.0 and the current Android version have neither.
- From iOS 1.2, Meta’s SDK lets us measure whether our ads on Facebook and Instagram lead to installs. It starts only after the same choices as analytics.
- You can play without an account, without allowing tracking, and without watching ads. Progress stays on your device. Ads need an internet connection; the main game works offline.
- Google asks for privacy choices where required. Apple’s tracking question is shown only when appropriate. Analytics collection stays off until the consent flow has finished and the required choices allow it.
- Questions or privacy requests: carettax@carettax.com.
1.Who we are
Pigeon Wash Mafia is made by Mehmet Can Bil Karamalli, an independent developer based in Türkiye. We are the data controller for the processing we decide on, including support emails and gameplay analytics. Contact carettax@carettax.com.
2.Versions covered
This policy covers this website and the game. The advertising and analytics sections apply to iOS version 1.1 and later updates that use these services; the Meta install measurement section applies from iOS 1.2. The original 1.0 release and the current Android release do not include advertising or analytics SDKs. iOS 1.3 adds optional in-app purchases. There are no accounts, cloud saves or chat.
3.Your progress and reminders
Progress, upgrades, pigeons, settings and notification preferences are saved on your device. We do not upload the save file. Optional reminders are scheduled by your phone; they are not remote push messages. The game remembers usual play hours locally to schedule them. Manage reminders in Settings > Notifications or your phone’s settings.
4.Optional rewarded ads
In iOS 1.1, you can choose to watch a Google AdMob ad for the reward described on the button, such as extra income or a VIP wash. We do not show automatic interstitials or banners. A reward is granted only after the advertising SDK confirms completion.
Google Mobile Ads may process device or app identifiers, the advertising identifier when Apple permits it, IP address and approximate location inferred from it, ad views and interactions, app interactions, crash information and performance diagnostics. This supports ad delivery, measurement, fraud prevention and service reliability. We do not request GPS permission or collect precise location.
Personalised advertising depends on the applicable Google consent choices and Apple tracking permission. Without Apple’s Allow, requests are non-personalised. Google may serve limited ads or no ads depending on the consent state and region.
5.Gameplay analytics
Google Analytics for Firebase helps us understand how the game is used. It can record app launches and sessions, maps entered, upgrade and reward actions, ad outcomes and active play time. Google may also process app-instance or device identifiers, device and OS information, approximate location inferred from IP address and advertising measurement data.
We do not send pigeon names, save files, email addresses, contact lists, a custom player ID or payment details as analytics events. Collection starts disabled. Events that happen while collection is disabled are dropped rather than saved for later upload. Firebase advertising consent signals remain denied unless both the relevant Google choices and Apple tracking permission allow them.
6.Ad install measurement (Meta)
From iOS 1.2, the game includes Meta’s SDK (Facebook SDK) so we can measure whether our ads on Facebook and Instagram lead to installs. It starts only after the same consent choices that allow analytics, and its automatic event logging is turned off.
When it runs, it sends Meta an app-activation event, which also marks a first install, together with app and device information such as the app version, iOS version and IP address. The advertising identifier is included only if you tap Allow on Apple’s tracking question. We do not send gameplay events, pigeon names, save files or contact details to Meta. Without Apple’s Allow, installs that came from an ad may still be reported to Meta anonymously through Apple’s SKAdNetwork.
7.In-app purchases
From iOS 1.3 you can buy the VIP Pass and Favor packs. Apple handles the payment: we never see your card or payment details. The game receives Apple's confirmation of what was bought and saves it on your device. If analytics are on, we also record which product was viewed or bought and whether the purchase succeeded, without any payment details.
8.Consent and your choices
At app launch, Google’s User Messaging Platform refreshes the consent requirements. Where a form is required, it appears before ads are requested. In Europe, a refusal of storage or personalised-ad purposes prevents a subsequent Apple tracking request. Elsewhere Apple’s tracking question may appear without a Google form. We respect a refusal and do not require tracking to play or to earn an offered ad reward.
Where Google requires a privacy-options entry point, Settings > Ad privacy choices reopens it. Settings > iOS tracking settings opens Apple’s settings. A Google choice cannot override Apple’s Ask App Not to Track. If consent cannot be checked, analytics and Meta measurement stay off; ad requests still require Google’s permission to request ads.
9.Providers, sharing and international processing
We use Google AdMob, Google’s User Messaging Platform, Google Analytics for Firebase and, from iOS 1.2, Meta’s SDK (Meta Platforms Ireland Ltd. and Meta Platforms, Inc.). Their processing may take place outside Türkiye and the country where you play. See Google Privacy Policy, Google’s advertising information and Firebase privacy information and Meta Privacy Policy. We do not operate a game-account server or sell your save data. Advertising partners may process data for advertising as described in the consent form.
The app stores handle downloads and updates under their own policies. This website is hosted by Vercel, which may process connection information such as IP address and request logs to deliver and protect the site. We have not added advertising or analytics tags to this website.
10.Purposes and legal grounds
We use consent for optional advertising and analytics processing where required, and respect platform permission settings. We use support correspondence to answer requests and service information to provide and protect the services. Rights under the KVKK, GDPR and other applicable laws remain available.
11.Retention and deletion
Local progress remains until you delete the game or its data. Google and Meta manage retention of SDK data under their service settings and policies. Changing consent stops future optional collection; it does not automatically erase data already sent. Contact us with a deletion request. We keep support messages only as long as needed to help you or meet legal obligations.
12.Children
The game is not directed to children under 13. If you are under the age at which you may consent in your country, ask a parent or guardian before using optional data features. We do not knowingly request children’s personal information. A parent can contact us about information believed to have been collected from a child.
13.Your rights and contact
You may request information, access, correction or deletion, object to processing, withdraw consent and exercise applicable KVKK Article 11 rights. Write to carettax@carettax.com. We aim to respond within 30 days. You may complain to the relevant data protection authority. Withdrawing consent does not affect the lawfulness of earlier processing.
We update this page when the game’s data practices change. Check the date above before installing an update.